Eilan Nam Ailur, the Silver Isle
- Once per encounter, you can reroll a failed saving
throw against a charm effect.
The Great Dukedoms of Aelfir
- Aelfir: You add Insight to your class skill list, you gain a +2
bonus to Insight checks, and you gain a +2 bonus to
saving throws against fear effects.
- Ardeneth: You can reroll any Nature check, but you must keep
the second result, even if it is worse.
You also gain a +1 bonus on initiative checks.
- Cagair: You know one additional language of your choice,
you add the Streetwise skill to your class skill list, and
you gain a +2 bonus to Streetwise checks.
- Damar: When you spend an action point to take an extra
action, you gain a +1 bonus to all rolls made during
the extra action granted.
- Dvyl Samradh: You know one additional language of your choice,
you add Diplomacy to your class skill list, and you
gain a +2 bonus to Diplomacy checks.
- The Eastern Marches: You know Elven as an additional language, you
add Perception to your class skill list, and you gain a
+1 bonus to Perception checks.
- Fior-Coille: You know Elven as an additional language, you
add Nature to your class skill list, and you gain a
+1 bonus to Nature checks.
- Grian Cath: Add the higher of your Wisdom score or your Constitution
score to your starting hit points (instead of
automatically adding your Constitution score). Your
number of healing surges is still based on your Constitution
score.
- Iarann: You know Dwarven as an additional language, you
add Dungeoneering to your class skill list, and you
gain a +2 bonus to Dungeoneering checks.
- Lurendaas: You know Elven as an additional language, and you
gain a +2 bonus to saving throws against charm and
fear effects.
- Nograidh: You add Endurance to your class skill list, and you
gain a +3 bonus to Endurance checks.
The Isle of Whispers
- You can reroll any History check, but you must keep
the second result, even if it is worse.
You also gain one additional language of your
choice.
The Kedech Ardu (The High Plains)
- You add Athletics and Nature to your class skill list,
and you gain a +1 bonus to Athletics checks and
Nature checks.
The Korren-Badir (The Gift of Badir)
- You add Arcana and Nature to your class skill list, and
you gain a +1 bonus to Arcana checks and Nature
checks.
The Odin Lander
- You add Acrobatics and Athletics to your class skill
list, and you gain a +1 bonus to Acrobatics checks
and Athletics checks.